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Real-Time Tactics (RTT) represents a nuanced sub-genre within the broader spectrum of strategy video games. Unlike its cousin, the Real-Time Strategy (RTS), RTT games emphasize tactical over strategic thinking. This distinction lies in the RTT genre’s focus on battlefield tactics, unit maneuvering, and precise control, eschewing the traditional RTS elements of resource management and base building. Players are typically tasked with commanding a set number of units through carefully planned operations against enemy forces, where success hinges on effective use of terrain, positioning, and timed maneuvers rather than on gathering resources or constructing infrastructures.

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The Collectible Card Video Game (CCVG) genre represents a vibrant and innovative segment of the digital gaming landscape, marrying the strategy and depth of traditional card games with the interactive and dynamic capabilities of video gaming technology. As a sub-genique of the broader board/card games video game genre, CCVGs offer players the opportunity to collect, trade, and battle with digital cards, creating a richly strategic and engaging experience that has captivated millions worldwide. This encyclopedia entry delves into the evolution, mechanics, cultural impact, and future of the CCVG genre.

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